Posted by dOoBiX on June 24th, 2010 at 3:04 pm
So how many of you still play StarCraft on Windows 7 with the colors all messed up? To be honest, this doesn’t really matter, because once you start a match, all the colors will be fine. The colors are only weird before, and after a match.
But, if you really want to fix this color problem manually, just follow the steps below:
- Start StarCraft
- Ctrl+Shift+Esc to open Task Manager
- Find explorer.exe and click End Process
- Alt+Tab to get back into StarCraft
After you’re done playing StarCraft, you need to re-open explorer.exe:
- Ctrl+Shift+Esc to open Task Manager
- Click File > New Task
- Type “explorer” and press enter
Now how was that? Wouldn’t it be better if there was a script to close and re-open explorer.exe for you? Well, guess what? You can make one! Here’s how:
- Open Notepad
- Copy and paste these 3 lines into Notepad:
taskkill /f /IM explorer.exe "C:\Program Files\StarCraft\starcraft.exe" start explorer.exe
- Make sure that 2nd line in Notepad is where your StarCraft is located, otherwise change it
- Click File > Save As, and name the file as ColorFix.cmd.
If you are having trouble creating the ColorFix.cmd file, you may download it below:
Windows 7 StarCraft Color Fix (352 bytes, 290 hits)
Now you can go enjoy your StarCraft with normal colors!
Posted by dOoBiX on October 2nd, 2009 at 5:03 pm

Some commands in StarCraft have been discovered by deathknight recently. Probably the most interesting ones would be these commands below that you can enter while you are watching a replay.
Replay commands:
/replay show kills Shows the number of kills.
/replay show razings Shows the number of razings.
/replay show slaughter Shows the slaughter leaderboard.
/replay show resources Shows the resources.
/replay show minerals Shows the minerals.
/replay show gas Shows the gas.
/replay show score Shows the total score.
/replay show score units Shows the units score.
/replay show score buildings Shows the buildings score.
/replay show score kills Shows the kills score.
/replay show score razings Shows the razings score.
/replay show score user Shows the custom score.
/replay hide Hides the leaderboard.
Click here to see the complete document:
http://code.google.com/p/vgce/source/browse/trunk/docs/Blizzard/Starcraft/sccmds.txt
Posted by dOoBiX on August 26th, 2009 at 9:52 am

Sometimes when you create a game on StarCraft, a few people will join… but you want to wait a little bit longer for more people to play. After a while, you realize that nobody else is joining your game, so what do you do? You probably say remake, or rm, and you cancel the game that you just made so that you can create the same thing again. However, you don’t have to do that!
One way to get more people to join your game if you want a full house is to just close all the open slots, and then reopen the slots again. This is called refreshing your game.
Another way to refresh your game, is to just tell someone in your game to leave and come back. You can tell him/her to rejoin or rj. This method of refreshing is faster and better if there are a lot of empty slots and you don’t feel like opening/closing them all.
You know the game list on Battle.net is always updating. It’s showing the newest games that were just created, which will keep on pushing your game to the back of the list. By refreshing your game, it will help bring your game up to the front of the list so more people will see it again, thus you’ll get more people to join.
These 2 methods of refreshing work on Battle.net, and also in Local Area Network mode. Next time you are waiting for more people to join your StarCraft game, try refreshing it!
Posted by dOoBiX on February 5th, 2009 at 10:31 pm
The students of University of California, Berkeley have created a new course that will give college credits! Check the spoiler below to see the syllabus for this class:
Official class website: berkeleystarcraft.com
Read more about this from StarCraftWire.net!
Posted by dOoBiX on November 3rd, 2008 at 10:44 pm
Just a video of a few Protoss taking on 400 zerglings and 200 hydras! Unfortunatly the Protoss did not win though. Yes, the Protoss are fully upgraded and the Zerg aren’t.
Posted by dOoBiX on April 21st, 2008 at 7:43 pm
To some people, it may seem obvious where StarCraft maps go. For others, it might not be so obvious. So for those who don’t know, StarCraft maps belong in this directory:
C:\Program Files\Starcraft\maps
More folders can be created in that location for organization and neatness. If you don’t care about organizing your maps, then just put them in the download folder. That’s where the downloaded maps go when you play on Battle.net.
Posted by dOoBiX on April 12th, 2008 at 2:29 pm
If you are behind a router/gateway with another computer and you tried playing StarCraft together with other people on Battle.net, you might have noticed that it was really laggy and unplayable. To fix this problem, all you have to do is change the ports for one of the computers on your network. The default port for Battle.net is 6112 and it lags because it can’t handle more than one computer in that port.
So all you have to do is go to your router/gateway’s Port Forward page and set one of your computers to use a port between 6113 and 6119 (UDP, not TCP). After you forward a port for one of your computers, you need to open the Registry Editor for that computer. To do this, click Start, Run, and press enter after you type regedit. In the left side of the registry editor, navigate to HKEY_CURRENT_USER\Software\Battle.net\Configuration. Now click Edit > New DWORD Value, and name it Game Data Port. Double click that value that you’ve just created, click Decimal in the Base area, and type the port that you forwarded for your computer in ‘Value data’ (6114 for example), and press OK.
Your computers sharing the same router/gateway should now be able to play on Battle.net with other people with no lag!



