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Patch 18 (version 0.21.0.16094) – Show ▼
General
- The Mac StarCraft II Editor is now available!
Bug Fixes
- Burrowed Ultralisks now have the correct 500 hit points while burrowed.
- Fixed an issue where custom maps utilizing custom loading screens could cause players to lag or be dropped from Battle.net.
- Fixed an issue during replays when rewinding could cause the replay to desync.
- Fixed an issue with in-game menus causing performance issues.
Patch 17 (version 0.20.0.16036) – Show ▼
Bug Fixes
- Many of the following bug fixes were intended for internal testing only, and are now being reverted.
- 250mm Strike Cannons can no longer deal damage to hidden targets.
- Barracks build time decreased from 65 to 60 seconds.
- Bunker build time decreased from 40 to 30 seconds.
- Canceling morphing Banelings now returns 75% of the cost like other morphing Zerg units.
- Hellion range reverted from 6 to 5.
- Reaper build time decreased from 45 to 40 seconds.
- Zealot build time decreased from 38 to 33 seconds.
Patch 16 (version 0.19.0.15976) – Show ▼
General
- Rally points now behave as a move command, instead of an attack move command.
- Enabled the ability to manually add a StarCraft II character friend using the player’s character code. Character code is a server-assigned numerical code that is displayed within the Add Friend panel.
- Battle.net Achievements & Rewards have been updated.
- All Quick Match modes are now available: 1v1, 2v2, 3v3, 4v4, and Free For All.
- All A.I. difficulties are now available for play.
- Cooperative matchmaking versus A.I. players is now available as a play mode.
- Enabled cross-game social features between World of Warcraft and StarCraft II.
Balance Changes
- ZERG
- Infestor
- Frenzy spell removed.
- Infested Terran spell added.
- Overseer
- Infested Terran spell removed.
- Ultralisk
- Now immune to stuns and mind control.
- Infestor
Patch 15 (version 0.17.0.15623) – Show ▼
General
- Improved the system that handles initial placement and promotion/relegation between Leagues & Ladders.
Balance Changes
- TERRAN
- Hellion
- Weapon upgrade bonus decreased from 1 (+1 Light) to 1.
- Reaper
- Nitro Packs research cost decreased from 100/100 to 50/50.
- Siege Tank
- Siege Mode damage decreased from 60 to 50.
- Thor
- Anti-air weapon upgrade bonus decreased from 1 (+1 Light) to 1.
- Hellion
- ZERG
- Brood Lord
- Weapon upgrade bonus decreased from 3 to 2.
- Brood Lord
Patch 14 (version 0.16.0.15580) – Show ▼
Balance Changes
- PROTOSS
- Archon
- Build time decreased from 17 to 12.
- Archon
- TERRAN
- Viking
- Ground damage decreased from 14 to 12.
- Viking
- ZERG
- Corruptor
- Corruption energy cost decreased from 100 to 75.
- Infestor
- Burrowed move speed increased from 1 to 2.
- Peristalsis upgrade removed.
- Overlord/Overseer
- Pneumatized Carapace cost increased from 50/50 to 100/100.
- Overseer
- Infested Terran energy cost decreased from 125 to 100.
- Roach
- Organic Carapace upgrade removed.
- Tunneling Claws now also increases burrowed regeneration rate from 5 to 10.
- Ultralisk
- Anabolic Synthesis upgrade removed.
- Health increased from 450 to 500.
- Speed increased from 2.25 to 2.9531.
- Corruptor
Bug Fixes
- Map Publishing: the default Battle.net host now points to the correct server.
- Time Expiration notices that were added for testing of the Guest Pass functionality have been removed.
- Fixed a crash when trying to open an old replay by double-clicking it in Explorer.
Patch 13 (version 0.15.0.15449) – Show ▼
General
- Map Publishing is now enabled: Using the map editor, you can upload your custom maps to share with the Battle.net community.
- Facebook feature is integrated: Here’s a quick way to expand your social network by seeing who among your existing Facebook friends also has a Battle.net account.
- 3v3 and 4v4 formats are now enabled.
- Numerous updates have been made to the Leagues & Ladders system:
- Removed Copper League and added Diamond League above Platinum League.
- Player ratings start at 0, rather than 1000.
- No longer displays loading screen odds in placement or practice league matches.
- Matchmaking system logic updated.
- UDP is enabled to help improve game performance.
- Numerous performance and stability improvements.
Balance Changes
- PROTOSS
- Sentry
- Force Fields can now be destroyed by Massive ground units walking over them.
- Void Ray
- Range decreased from 7 to 6.
- Warp Gate
- Subgroup selection priority changed from 2 to 3 so that it takes priority over Gateways when selected.
- Sentry
- TERRAN
- Marine
- Stimpack research cost decreased from 150/150 to 100/100.
- Combat Shield research cost decreased from 150/150 to 100/100.
- Marine
- ZERG
- Infestor
- Infested Terran spell removed.
- Frenzy spell added:
- Costs 25 energy.
- Targets a single biological unit which deals 25% more damage and is immune to snare, stuns, and mind control for 30 seconds.
- Overseer
- Contaminate spell added:
- Costs 75 energy.
- Targets a single enemy structure which cannot train units or research upgrades for 30 seconds.
- Infested Terran spell added:
- Costs 125 energy.
- Infested Terrans have the same stats as those previously created by the Infestor and are placed directly under the Overseer when spawned.
- Contaminate spell added:
- Ultralisk
- Life decreased from 600 to 450.
- Damage changed from 25 to 15 (+25 Armored).
- Damage versus structures increased from 60 to 75.
- Infestor
Hotkey Changes (English Only):
- Zerg Set Worker Rally Point changed from R to G.
- Zerg Spore Crawler changed from W to A to avoid conflict with the Select All Warp Gates hotkey.
Battle.net Interface
- Revamped summary pages for player Profiles and Leagues & Ladders.
- Added a Help system with tech trees and other tips and tricks.
- Removed identifier from the character naming process and added the ability to refer friends for invitation into your party or lobby.
- Updated the Battle.net user interface to consistently use a nested menu system.
- Added in-game blocking and player muting.
Patch 12.1 (version 0.14.1.15392) – Show ▼
Bug Fixes
- (Mac Only) Fixed an issue introduced in patch 12 where unusually large error logs were being produced when crashes occurred. Crash logs can be found here: /Users/<username>/Documents/Blizzard/StarCraft II Beta/GameLogs/
Patch 12 (version 0.14.0.15343) – Show ▼
Balance Changes
- PROTOSS
- Forge
- Build time increased from 35 to 45.
- Life and shield values decreased from 550/550 to 400/400.
- Mothership
- Vortex now removes Force Fields within its area of effect.
- Forge
- TERRAN
- Thor
- Radius decreased from 1.375 to 0.8125.
- Model size reduced to match new radius.
- Thor
- ZERG
- Roach
- Supply count increased from 1 to 2.
- Roach
User Interface
- Several Hotkey changes have been made (German client only).
Bug Fixes
- Fixed a crash which sometimes occurred when quitting the program.
Patch 11 (version 0.13.0.15250) – Show ▼
Balance Changes
- TERRAN
- Battlecruiser
- The build time has been decreased from 110 to 90.
- Fusion Core
- The build time has been decreased from 80 to 65.
- Hellion
- The range has been increased from 5 to 6.
- Planetary Fortress
- The splash damage now originates from the center of the target, rather than the impact location near the unit in order to maintain more reliable splash damage.
- Raven
- Seeker Missile range has been decreased from 9 to 6.
- Seeker Missile splash radius has been decreased from 2.4 to 2.
- Seeker Missile upgrade no longer requires Fusion Core.
- Siege Tank
- Life increased from 150 to 160.
- Siege Mode splash damage now originates from the center of the target, rather than the impact location near the unit in order to maintain more reliable splash damage.
- Thor
- Ground damage decreased from 45 to 30.
- Ground rate of fire improved from 1.93 to 1.28.
- Air damage changed from 8 (+4 Light) to 6 (+6 Light).
- 250mm Strike Cannons are now an upgrade at the Factory Tech Lab.
- 250mm Strike Cannons research now costs 150/150 and 110 seconds.
- 250mm Strike Cannons energy cost increased from 100 to 150.
- Anti-Air splash damage now originates from the center of the target, rather than the impact location near the unit in order to maintain more reliable splash damage.
- Battlecruiser
- PROTOSS
- Archon
- The splash radius has been increased from 0.8 to 1.
- Splash damage now originates from the center of the target, rather than the impact location near the unit in order to maintain more reliable splash damage.
- Colossus
- The damage has been decreased from 20 to 15.
- The rate of fire has been improved from 2.2 to 1.65.
- Phoenix
- Can now attack while moving.
- Sentry
- The damage has been decreased from 8 to 6.
- Archon
- ZERG
- Brood Lord
- Life has been decreased from 275 to 225.
- Armor has been decreased from 2 to 1.
- Corruptor
- Corruptor damage changed from 12 (+10 Massive) to 14 (+6 Massive).
- Corruptor speed increased from 2.75 to 2.9531
- Corruption ability redesigned:
- Single target.
- Increases damage taken by 20%.
- Lasts 30 seconds.
- Costs 100 energy.
- Range 6.
- Cannot target structures.
- Infestor
- Neural Parasite is now an upgrade at the Infestation Pit.
- Neural Parasite research costs 150/150 and 110 seconds.
- Neural Parasite can now target Air units.
- Neural Parasite energy cost increased from 50 to 100.
- Spine Crawler
- The root time has been increased from 6 to 12.
- Spore Crawler
- The root time has been increased from 6 to 12.
- Ultralisk
- Damage has been increased from 18 to 25.
- Brood Lord
Hotkey Changes
- General
- In order to resolve a conflict with building multiple Forges with the Shift Key we have made the following changes:
- Changed Center Camera from Shift+F to Ctrl+F.
- In order to resolve a conflict with building multiple Forges with the Shift Key we have made the following changes:
- Standard
- To prevent the accidental research of Ventral Sacs when trying to train an Overlord with no Larva available, the hotkey has been changed from V to E.
- View Own Health Bars functionality added to the Backslash key
- Standard for Lefties
- Due to a conflict with research Banshee Cloak, research Seeker Missile has been changed from L to K.
- To correct a conflict with the Attack command on Planetary Fortress, train SCV has been changed from K to J.
- In order to prevent the accidental training of Zerglings when using the Select Larva hotkey,train Zergling has been changed from L to J.
- To prevent the accidental training of a Queen, train Ultralisk has been changed from U to T.
- To prevent the accidental research of Pneumatized Carapace when trying to train a corruptor with no Larva available, research Pneumatized Carapace has been changed from P to C.
- View All Status Bars has been changed from Q to the Alt key.
- View own Status Bars functionality has been added to the Q key.
- Grid for Lefties
- Attack Move and all other buttons in the 0,4 position should now function correctly.
- View Own Status Bars functionality added to Q.
- View Enemy Status Bars moved to W.
- View Ally Status Bars moved to E.
- Classic
- Changed build Nydus Canal from P to N.
- Changed Place Nydus Canal ability from P to N.
- Terran Infantry Weapon researches have been changed from E to W.
- Terran Vehicle Weapon researches have been changed from E to W.
- Train Thor hotkey has been changed from O to G.
- Train Viking hotkey has been changed from Y to W.
- View Own Status Bars functionality has been added to the Backslash key.
Icon Position Changes
- To put all race gas extractors in the same icon position, the positions of the Supply Depot/Refinery and Pylon/Assimilator have been swapped.
- In order to make transforming multiple Gateways easier for players using Grid key sets, Transform to Gateway has been moved to a separate icon position (2,1).
Bug Fixes
- Corrected an issue that was causing the Polish language client to crash when receiving the “player is no longer being revealed” message.
- Corrected incorrect battle.net links on multiple language clients pages.
- Corrected an issue where the Zealot was using an US English voice over in the Korean language client.
- Corrected an issue where a player is unable to build any structures that require pylon power when their protoss ally leaves.
- Units can no longer be healed or repaired while in transports.
- Corrected an issue where the Creep Tumor targeting circle was visible to opponents through Fog of War.
- Corrected an issue in which selecting a Starport under construction and a completed Starport would display the select builder command in the Viking slot.
- Corrected the Broodling weapon icon.
Patch 10 (version 0.12.0.15133) – Show ▼
Bug Fixes
- Fixed an issue where Larva were not dying after being cancelled.
- Fixed an issue with Banelings, Brood Lords, and Overseers obeying their original Hatchery’s rally point.
Patch 9 (version 0.11.0.15097) – Show ▼
General
- The StarCraft II Editor is now available!
- Players will now be able to begin creating trigger maps in preparation for map publishing which will be made available in an upcoming beta patch.
- Achievements & Decals are now live!
- Players will now be able to earn achievements, browse the list of available achievements, and view achievements earned by friends.
- Players will be able to highlight favorite achievements in their Showcase.
- Earning certain achievements will unlock portrait and decal rewards.
- The updated Homepage now includes a Recent Broadcasts panel and a News & Community panel.
- A new Match History page is now available which will allow players to browse and filter their last 1,000 games played.
- A new Community page is now available which features an in-game version of RSS news feeds.
- A new Friends-of-Friends feature has been added, which allows players to easily find and connect with more real life friends on Battle.net through existing friends.
- Additional friends’ presence details are now available from the Friends’ list.
- Improvements have been made on the Voice Chat system in game.
- Please use the new voice chat and provide feedback via the StarCraft II beta forums.
- The score screen now features a new graph tab.
- The art for many parts of the user interface has been updated.
- Hotkey templates have been added.
- In the gameplay options menu select from standard name based hotkeys for right and left-handed players, grid based hotkeys for right, and left-handed players, and classic StarCraft keys.
- Several hotkeys have been changed to avoid conflicts with the “Select All Warpgates” UI button:
- The Set Worker Rally Point has been changed from W to R.
- Build Sensor Tower has been changed from W to N.
- Terran Infantry Weapons have been changed from W to E.
- Terran Vehicle Weapons have been changed from W to E.
- Weapon Refit has been changed from W to R.
- Burrow has been changed from W to R.
- Spawn Larva has been changed from R to V.
- Neural Parasite has been changed from R to E.
Balance Changes
- TERRAN
- Marauder
- Concussive Shells research cost decreased from 100/100 80 seconds to 50/50 60 seconds.
- Marauder
- PROTOSS
- Immortal
- Build time increased from 40 to 55.
- Immortal
- ZERG
- Infested Terran
- Damage increased from 5 to 8.
- Speed decreased from 1.5 to 0.9375.
- Queen
- Speed off creep decreased from 1.5 to 0.938. (Speed on creep unchanged.)
- Spine Crawler
- Attack period decreased from 1.6 to 1.85.
- Infestor
- Neural Parasite range increased from 7 to 9.
- Fungal Growth projectile removed; Units in the target area are now instantly hit.
- Infested Terran
Maps
- We’ve made a change to the (2)ScrapStation map to make the natural expansion easier to defend.
- New maps have been added to the ladder rotation while others have been removed as follows:
- 1v1
- Added (2)IncinerationZone
- 2v2
- Removed (4)LostTemple
- Removed (4)Metalopolis
- Added (4)AridWastes
- Added (4)Coalition
- Added (4)Decena
- Added (4)ScorchedHaven
- 1v1 (Novice)
- Removed (4)NoviceKulasRavine
- 2v2 (Novice)
- Removed (4)NoviceKulasRavine
- Removed (4)NoviceShakurasPlateau
- Added (4)NoviceDecena
- Added (4)NoviceScorchedHaven
- Added (4)NoviceTwilightFortress
- 1v1
Patch 8 (version 0.10.0.14803) – Show ▼
General
- Korea
- Added support to display the game rating information on the login screen.
Balance Changes
- TERRAN
- Thor
- Build time decreased from 75 seconds to 60 seconds.
- Siege Tank
- Build time decreased from 50 seconds to 45 seconds.
- Marauder
- Concussive Shells now require an upgrade.
- Barracks Tech Lab
- Concussive Shells upgrade added.
- Concussive Shells upgrade costs 100/100 and takes 80 seconds to complete.
- Thor
- PROTOSS
- Void Ray
- Changed to only have 2 damage levels instead of 3. Still takes the same amount of time to fully charge.
- Base damage changed from 2 (+4 armored) to 5.
- Powered-up damage changed from 8 (+16 armored) to 10 (+15 armored).
- Armor value decreased from 1 to 0.
- Cost increased from 200/150 to 250/150.
- Void Ray
- ZERG
- Roach
- Burrowed move speed decreased from 2 to 1.4.
- Armor value decreased from 2 to 1.
- Hydralisk
- Life decreased from 90 to 80.
- Roach
Patch 7 (version 0.9.0.14621B) – Show ▼
Balance Changes
- TERRAN
- Banshee
- The health has been increased from 130 to 140.
- Missile Turret
- The damage has been changed from 7+7 armored to 12.
- Thor
- Anti-Air damage has been decreased from 10+6 light to 8+4 light.
- Anti-Air attack now deals splash damage in a 0.5 radius.
- Banshee
- PROTOSS
- High Templar
- The Psi Storm radius has been decreased from 2 to 1.5.
- Photon Cannon
- Life and Shield values have been increased from 125/125 to 150/150.
- High Templar
- ZERG
- Broodlord
- Damage has been decreased from 25 to 20.
- Roach
- Organic Carapace no longer grants bonus regeneration to unburrowed roaches.
- Spine Crawler
- Damage has been increased from 20+10 armored to 25+5 armored.
- Attack period decreased from 2.2 to 1.6.
- Spore Crawler
- The cost has been decreased from 100 to 75.
- Broodlord
Bug Fixes
- Fixed an issue in which players would desync when matched against others with certain CPUs.
Patch 6 (version 0.8.0.14593) – Show ▼
General
- You can now report misconduct or block communication with a player after completion of a game by right-clicking on the offending player’s name in the score screen and choosing Report Abuse or Block Communication.
- You can now view any player’s profile after completion of a game by right-clicking on their name in the score screen and choosing View Profile.
- Updated unit and ability tooltips to be accurate in all regions.
- Improved the visibility of units on zerg creep.
- Improved the visibility of team colors for protoss units using warp-in to help distinguish between multiple protoss players.
- Improved the system that handles promotion and relegation between Leagues.
- Improved the Favored functionality to more accurately portray Even matches and display properly in the score screen.
- Improved 2v2 arranged team matchmaking so games are found more quickly.
- Improved replay functionality so missing maps will be downloaded from Battle.net when you view a replay.
- Korea: Improved the logic for the age gate functionality.
Balance Changes
- GENERAL
- Pathing has been improved so units can now properly block ramps and choke points.
- Made a change to how zerg creep affects doodads, such as trees, to prevent players from seeing the starting location of zerg players through the fog of war.
- TERRAN
- Viking
- Cost changed from 125 Minerals and 100 Vespene Gas to 150 Minerals and 75 Vespene Gas.
- Ghost
- Cost changed from 100 Minerals and 200 Vespene Gas to 150 Minerals and 150 Vespene Gas.
- EMP Round radius decreased from 3 to 2.
- Factory
- Cost decreased from 200 Minerals and 100 Vespene Gas to 150 Minerals and 100 Vespene Gas.
- Tech Lab
- Cost decreased from 50 Minerals and 50 Vespene Gas to 50 Minerals and 25 Vespene Gas.
- Reactor
- Build time increased from 25 seconds to 50 seconds.
- SCV
- Life decreased from 60 to 45.
- Bunker
- Build time decreased from 40 seconds to 30 seconds.
- Marine
- Build time increased from 20 seconds to 25 seconds.
- Viking
- PROTOSS
- Colossus
- Thermal Lances damage decreased from 23 to 20.
- Observer
- Cost increased from 25 Minerals and 75 Vespene Gas to 50 Minerals and 100 Vespene Gas.
- Build time increased from 33 seconds to 40 seconds.
- Stalker
- Particle Disruptors damage increased from 8 (+6 Armored) to 10 (+4 Armored).
- Weapon upgrade damage decreased from +1 (+1 Armored) to +1 (+0 Armored).
- Dark Templar
- Armor type changed from Biological-Psionic to Biological-Psionic-Light.
- High Templar
- Armor type changed from Biological-Psionic to Biological-Psionic-Light.
- Dark Shrine
- Build time increased from 80 seconds to 100 seconds.
- Cost increased from 100 Minerals and 200 Vespene Gas to 100 Minerals and 250 Vespene Gas.
- Colossus
- ZERG
- Baneling
- Volatile Burst damage increased from 15 (+20 Light) to 20 (+15 Light).
- Roach
- Burrowed regeneration rate decreased from 10 to 5.
- Upgraded burrowed regeneration bonus decreased from +20 to +10.
- Baneling
Bug Fixes
- Fixed an issue affecting the incorrect assignment of arranged teams to certain Leagues.
- Fixed an issue affecting random teams that caused no points being awarded on wins and too many points being removed on losses in certain situations.
- Fixed an issue involving the Bonus Pool display on the Quick Match and Leagues & Ladders pages.
- Korean client: Fixed an issue affecting the ability for Korean players to properly view profiles. They can now see their League ranking on their profile page.
- Fixed an intermittent UI crash on game shutdown.
- Polish client: Fixed a crash which would happen any time a “Player is no longer being revealed!” message was displayed.
Patch 5 (version 0.7.0.14356) – Show ▼
Balance Changes
- PROTOSS
- Cybernetics Core
- Warp Gate research time increased from 60 seconds to 140 seconds.
- Cybernetics Core
- ZERG
- Hatchery/Lair/Hive
- Burrow research time increased from 50 seconds to 100 seconds.
- Burrow research cost increased from 50 Minerals and 50 Vespene Gas to 100 Minerals and 100 Vespene Gas.
- Nydus Network
- Nydus Worm build time increased from 10 seconds to 20 seconds.
- Hydralisk
- The delay between attacks has been increased from 0.75 seconds to 0.83 seconds.
- Infestor
- Neural Parasite has been redesigned:
- The limited duration of 10 seconds has been removed.
- Can no longer target air units.
- Cast range decreased from 9 to 7.
- Burrowed Infestor move speed decreased from 1.5 to 1.
- Infestor life decreased from 120 to 90.
- Infestors that are burrowed now have the same threat level as above-ground units for the purposes of automatically acquiring targets.
- Neural Parasite has been redesigned:
- Hatchery/Lair/Hive
Bug Fixes
- Fixed an issue with High graphics settings that could cause particles not to render.
Patch 4 (version 0.6.0.B14259B) – Show ▼
General
- Korea
- Added support to display the game rating information on the F10 in-game menu within the beta.
Patch 3 (version 0.5.0.14219B) – Show ▼
Balance Changes
- TERRAN
- Engineering Bay
- Infantry Armor: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds.
- Infantry Weapons: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds.
- Armory
- Vehicle Plating: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds.
- Vehicle Weapons: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds.
- Ship Plating: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds.
- Ship Weapons: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds.
- Engineering Bay
- PROTOSS
- Zealot
- The maximum shield capacity of this unit has been decreased from 60 to 50.
- Zealot
Bug Fixes
- Fixed a bug where the Infestor’s Neural Parasite ability could cause Reapers to lose the ability to move.
- Fixed an issue that could use an incorrect HDR format on some ATI cards.
- Fixed a crash that could happen on some ATI cards.
Patch 2 (version 0.4.0.14133) – Show ▼
Balance Changes
- TERRAN
- Banshee
- Cloak: This ability no longer requires Fusion Core to research.
- Barracks
- The build time for this building has decreased from 65 to 60.
- Factory
- The build time for this building has decreased from 65 to 60.
- Reactor
- The build time for this building has decreased from 40 to 25.
- Reaper
- The build time for this unit has increased from 30 to 40.
- Nitro Boost: The build time for this upgrade has increased from 90 to 100.
- Starport
- The build time for this building has decreased from 55 to 50.
- Tech Lab
- The build time for this building has decreased from 30 to 25.
- Banshee
- PROTOSS
- Mothership
- The build time for this unit has increased from 120 to 160.
- The food cost of this unit has increased from 6 to 8.
- The number of shots fired by this unit has decreased from 8 to 6.
- The shield of this unit has decreased from 400 to 350.
- The health of this unit has decreased from 400 to 350.
- The acceleration of this unit has decreased from 1.3125 to 0.3125.
- The deceleration of this unit has increased from 0 to 1.
- Nexus
- Chrono Boost: The duration of this ability has decreased from 30 to 20.
- Mothership
- ZERG
- Corruptor
- The damage done by this unit has increased from 12 (+8 massive) to 12 (+10 massive).
- Corruptor
Patch 1 (version 0.3.14048) – Show ▼
Balance Changes
- TERRAN
- Viking
- The armor value for this unit in Fighter Mode has decreased from 1 to 0.
- The damage done by this unit in Fighter Mode has changed from 6 (+8 armored) to 10 (+4 armored).
- Reaper
- The damage done from D-8 Charges has decreased from 40 to 30.
- The delay between attacks for D-8 Charges has decreased from 2.5 to 1.8.
- Orbital Command
- The build time for this upgrade has decreased from 50 to 35.
- Viking
- PROTOSS
- Observer
- Gravitic Boosters: The cost of this research has decreased from 150 Minerals and 150 Vespene Gas to 100 Minerals and 100 Vespene Gas.
- High Templar
- Phase Shift: This ability has been removed from the game.
- Feedback: New Ability. Drains all energy from the target unit and causes damage equal to the amount of energy drained.
- Colossus
- The building pathing radius for this unit has decreased from .75 to .5625.
- Mothership
- Vortex: The energy cost of this ability has increased from 75 to 100.
- Vortex: The target radius of this ability has decreased from 3.0 to 2.5.
- Temporal Rift: This ability has been removed from the game.
- Wormhole Transit: This ability has been removed from the game.
- Mass Recall: New Ability. Teleports all of the player’s units in the target area to the Mothership.
- Gateway
- The build time of this building has increased from 50 to 65.
- Observer
- ZERG
- Infestor
- Fungal Growth: The damage done by this ability has decreased from 48 to 36.
- Fungal Growth: This ability now prevents affected units from burrowing.
- Neural Parasite: Functionality changed. The Infestor now channels this spell, which lasts 10 seconds or until the Infestor is destroyed. You can now target all units with this ability.
- Terran Infestation: The ability’s energy cost has reduced from 50 to 25 and Infested Terrans now spawn 1 at a time.
- Infestor
Bug Fixes
- Addressed an issue causing people to receive an “Internal Battle.net Error” message with their game client.
- Muting your microphone will no longer cause your microphone to be turned off in the operating system once the program has exited.
- Please note that the voice chat functionality has only partially been implemented. There are many known issues with voice chat that we expect to address in a future patch.
- The “Medium” graphical settings were reconfigured to work better on appropriate machines. The video settings “auto-detect” functionality has been reset as a result.
- Added a frame rate limiter to the game menus to prevent some graphics cards from running at higher frame rates than necessary.
- Added GRB rating tags to the login menu for the Korean version of the Beta client.