Posted by dOoBiX on November 3rd, 2010 at 9:15 pm
Hey everyone, it’s that time again where I get tired of icyHell’s old design and change it to a new one. I did not create a completely new one from scratch though, just modified icyHell Simple, the previous layout.
This new layout is named icyHell Simple 2. Here are the design changes:
- Light blue changed to dark blue
- Content area increased from 500px to 600px
- Background is now StarCraft 2 instead of StarCraft 1
- Added Twitter Tweet buttons next to the Facebook Like buttons
I have also removed the forums because it was not active with users, instead it had spam bots making accounts everyday. Perhaps one day I will reinstall the forums when it is needed.
Lastly, how many of you use Twitter? I have created a new Twitter account for icyHell.net and will be tweeting updates on it. If you want the latest news, be sure to follow icyHellnet!
Posted by dOoBiX on November 3rd, 2010 at 1:18 pm
If you don’t like your current StarCraft 2 character name, you may now rejoice for a free character name change! Note: you only get one free name change, afterwards they might cost $10 each – like in World of Warcraft.
To change your name, log in to Account Management, click StarCraft II: Wings of Liberty in your account, and you’ll see the link for the free name change.
Posted by dOoBiX on October 22nd, 2010 at 8:13 pm
Lomilar from Teamliquid.net has released a cool new program, Evolution Chamber, that will help you find the fastest time to build something in StarCraft 2. Currently this is only for the Zerg race, so Terran and Protoss players are out of luck. Also, you will need Java 1.6 installed to run the program.
Using this is relatively simple – you just input numbers next to the units or buildings you would like to make. Depending on the build order that you want, this program can take from several minutes to several hours to complete the optimization.
Below in the spoiler is the output for Lomilar’s input to make 7 Roaches as fast as possible. To read the output, you’ll need to know what these little things mean:
@: Current time
S: Supply count
Unit name: Build the unit
@1fc9896: Ignore, just an address
+1: Unit is done
You can download the program below, but you should check the official site first for a more updated version.Evolution Chamber (3 MB, 2298 hits)
Official site: http://code.google.com/p/evolutionchamber/
Posted by dOoBiX on October 22nd, 2010 at 3:17 pm
According to BlizzCon, Blizzard’s annual convention, there are going to be 2 new leagues: Master League and Grand Master League. To reach Master League, you will have to be in the top 5% of the Diamond players. For Grand Master League, you will have to be in the top 200 players. There is no set date for these new ranks, but they will probably appear when Season 2 starts.
Posted by dOoBiX on October 15th, 2010 at 2:51 am
Dakota_Fanning on Teamliquid.net has posted an update to the awesome StarCraft II replay analyzer program: Sc2gears 3.00. This new version now supports the new v1.1 replays, has an APM alert feature to let you know when your APM is getting low, has an Animate feature to play back the replay, and more. You can read the entire version history by clicking here. If you haven’t already, you should try out this program and prepare to be amazed!
Sc2gears (3 MB, 1108 hits)
Posted by dOoBiX on September 27th, 2010 at 9:12 pm
I’ve just read on Teamliquid.net that StarCraft II in the EU servers have just updated to a new patch, version 1.1.1. This patch only contains some bug fixes, one of them includes “fixing” the mineral boosting trick. The patch is not here yet for the US servers, but should be up soon. You can read the patch notes below:
StarCraft II: Wings of Liberty – Patch 1.1.1
- Fixed an issue where Ultralisk cleave range was being unintentionally extended by larger targets.
- Fixed an issue where the Phoenix’s Graviton Beam was automatically canceled if you used it just after the Phoenix reached 50 energy.
- Fixed an issue where queuing Return Cargo on a worker would cause it to ignore the built-in delay after it finished gathering.
- Fixed an issue where players watching older replays or saved games would experience stuttering.
- Fixed an issue where some Mac users were unable to join games properly.
UPDATE: Path 1.1.1 is live for the US!
Posted by dOoBiX on September 21st, 2010 at 12:46 pm
Yes! The new SC2 patch that everyone has been waiting for is now live! There are some nerfs for Protoss and Terran, and a buff for the Zerg Ultralisk. You can also enable an in-game clock in the settings if you want. Check out the long list of changes in the spoiler below:
Posted by dOoBiX on September 12th, 2010 at 6:56 pm
sockfolder from Teamliquid.net has found a nice trick that you can use with your drones/scvs/probes to gain a little extra income. Basically, when your worker finishes gathering minerals, they stand for half a second before turning around to bring it back to your base. sockfolder discovered that if you press the Return Cargo button on the worker, it will immediately turn around, thus giving you minerals faster. So to make this trick work well, you need to queue up the commands for each worker.
Select a worker that is holding minerals and follow below:
- Hold Shift
- Press C (Return Cargo)
- Right click the mineral patch it was gathering from
- Repeat steps 2 and 3 quickly
- Be sure the last command queued up is the right click
- Repeat the whole process for the other workers
According to sockfolder, after 5 minutes of normal mining, a worker would gather 495 minerals. A worker with boosted mining, would gather 530 minerals, which is 7% more! Check out the video created by Trebis below to see this trick in action.
UPDATE: Patch 1.1.1 removes mineral boosting!
Posted by dOoBiX on September 10th, 2010 at 6:09 pm
For those people who are in a college and love to play StarCraft 2, now is the time to join the Collegiate StarLeague. The CSL is where your school team will play against other schools. There are already over 130 teams registered, and if you don’t see your school listed, you can create it and tell your classmates to join! “Five 1-on-1 games of pure competitive StarCraft every week; live audience, commentators, and internet stream optional” is the formula that makes the CSL so awesome.
Registration ends on September 25th and you have to get 4-5 players in your team by October 3rd to play this season which starts on the weekend of October 16-17. Visit the CSL website to get more information: http://www.cstarleague.com