Posted by on November 8th, 2011 at 1:45 pm

This patch includes some bug fixes, decreased costs to everything in the Protoss Forge, and the Terran Ghost has a small nerf to its EMP radius.

StarCraft II: Wings of Liberty – Patch 1.4.2Show ▼

Posted by on November 1st, 2011 at 12:48 am

Sorry to everyone who had been trying to access icyHell.net over the past 2 weeks. A bunch of files got infected with some malicious code and Firefox/Google had blocked people from visiting this site. I have hopefully cleaned up everything, and this problem should not happen again. icyHell.net has been resubmitted to Google for a review, and I think they will remove us as an Attack Page in a few days.

Posted by on September 30th, 2011 at 1:23 pm

New SC2 patch came out yesterday, which fixes some bugs:

StarCraft II: Wings of Liberty – Patch 1.4.1

Bug Fixes

  • Fixed an issue where loading certain DXT textures on custom maps could cause a crash.
  • Fixed an issue where loading corrupted texture files could cause a crash.
  • Fixed an issue where video drivers that do not support certain texture formats could cause a crash.
  • Fixed an issue where a crash could occur when Windows resumes from hibernation mode while the game is running.
  • Fixed an issue which could cause incorrect campaign progression when loading saved campaign made prior to 1.4.0.
  • Fixed slowdowns which could occur when using Razer Spectre mouse.

StarCraft II Editor Bug Fixes

  • Fixed an issue where destroying a Dialog Item of type Edit Box while text is being entered could cause a crash.
  • Fixed an issue where camera rotation behaved improperly when rotation was modified by positive values.

Posted by on September 20th, 2011 at 11:35 am

Blizzard has released a new patch (v1.4.0) for StarCraft 2 today. This update contains a huge list of changes which include user interface changes, unit balancing, bug fixes, and map editor improvements. You can read the whole patch in the spoiler below.

Show ▼

Posted by on July 31st, 2011 at 8:32 pm

Sorry, I’m a couple days late posting this, but there is a new patch on SC2 that fixes some bugs.

StarCraft II: Wings of Liberty – Patch 1.3.6

Bug Fixes

  • General
    • Fixed an issue where using the Fun or Not system would sometimes cause players to be disconnected from the game.
    • Fixed an issue with the “Q” key being unusable in Mac’s French Grid keyboard layout.
  • StarCraft II Editor
    • Fixed an issue that prevents using Value to set Player parameter in the Modify Player Property function.
    • Fixed an issue when using Unit Can Attack Unit Type function that could cause the game to become unresponsive.

Posted by on July 19th, 2011 at 7:49 pm

Blizzard released a new patch for StarCraft II today! The biggest change in this version is that the North American and South American servers will now be linked together!

General

  • Players from Latin America and North America will soon be able to play games together, add each other to their in-game friends list, and compete on the same ladder. For more information on region linking, please visit the official community site.
  • Several performance and memory improvements have been made.
  • “Player Left” messages will once again appear in replays.
  • The Hellion’s Infernal Pre-Igniter upgrade icon has been updated (now with more blue flames!).

StarCraft II Editor Improvements

  • UI errors will now go into a newly-created Error Display Message window.
  • Cooldowns shorter than ¼ of a second no longer display on the command card.

Posted by on May 25th, 2011 at 2:24 am

StarCraft II: Wings of Liberty – Patch 1.3.4

Bug Fixes

  • Fixed a bug that would cause some Leagues & Ladder pages not to show correctly.

Posted by on May 10th, 2011 at 7:04 pm

StarCraft II: Wings of Liberty – Patch 1.3.3

General

  • The default hotkey to toggle in-game music on/off has been reverted to its hotkey prior to Patch 1.3.0. The hotkey to display APM in the observer stat panel has been changed as a result.

Balance

  • PROTOSS
    • Archon
      • Now a Massive unit.
      • Range increased from 2 to 3.
    • Cybernetics Core
      • Research Warp Gate research time increased from 140 to 160.
    • Gateway
      • Sentry train time decreased from 42 to 37.
      • Warp Gate unit train times remain unchanged.
    • Pylon power radius has been decreased from 7.5 to 6.5.
  • TERRAN
    • Bunker
      • Salvage resource return reduced from 100% to 75%.
    • Ghost
      • Cost changed from 150/150 to 200/100.
    • Thor
      • Thor now has 200 max energy, and starts with 50 energy.
      • 250mm Strike Cannons now cost 150 energy to use (cooldown removed).
  • ZERG
    • Infestor
      • Speed decreased from 2.5 to 2.25.
    • Spore Crawler
      • Root time decreased from 12 to 6.

Bug Fixes

  • Fixed an issue where Ghosts could not quickly EMP the same location.
  • Fixed an issue that allowed players to stack air units when issuing a queued stop command before the units reached the end of their patrol point.
  • Fixed an issue where unplugging your USB headset while another player was talking to you could cause a crash.
  • Fixed an issue where the APM statistic could be artificially increased.
  • Fixed an issue where 3D unit portraits were not animating smoothly at slow game speeds.
  • Fixed an issue where, when viewing a replay, no text message was displayed when a player left a game.
  • The Taiwanese hotkey to display/hide the game UI while in Observer mode now works correctly.

Posted by on April 12th, 2011 at 5:13 pm

New SC2 patch today fixes a few bugs in the game and in the map editor. Full patch notes below:

StarCraft II: Wings of Liberty – Patch 1.3.2

Bug Fixes

  • General
    • Fixed an issue where maps would not appear in the Single Player vs. AI screen (China only).
    • Fixed an issue where the Leagues & Ladders Friends page would stop displaying information if a player had more than 100 ranked friends.
    • Fixed a crash that would sometimes occur when players received an alert in-game while 3D portraits were turned on.
  • StarCraft II Editor
    • Fixed a crash that could occur on Editor startup if players had improperly configured variables.
    • Fixed an issue where the Editor would display incorrect cliff height on ramps facing directly N, S, E or W; this issue prevented proper unit vision in game.
    • Fixed an issue where the pathing visualizer in the Terrain Editor would sometimes display incorrect pathing.

Posted by on April 6th, 2011 at 12:56 am

If you haven’t seen it already, you need to check out Underline Entertainment’s StarCraft 2 parody of Paper Planes! I think it is very well done and if you like it, you can buy the song for $1.29 from their website, http://underlineent.com.

Lyrics: Show ▼

Source: Teamliquid.net