Posted by dOoBiX on September 28th, 2009 at 10:06 am
A new version of BWChart was released yesterday with a minor update. The program now has a checkbox for showing the in-game chat saved in the replays. Remember though, only replays since StarCraft patch v1.16.0 have saved chats.
Release Notes – Show Spoiler ▼
BWChart v1.04B (316.75 kB, 414 hits)
Posted by dOoBiX on September 7th, 2009 at 11:14 pm
I’ve just came across an interesting 2 player shoot-em-up arcade game called Mission Craft. According to arcade-history, this game’s sprites, animations, sound effects, and background music are all taken from Blizzard’s StarCraft Brood War and Warcraft II. Take a look at the game play video below.
If you want to try out this game for yourself, you will need: the Latest MAME and the Mission Craft (version 2.4) Rom
Enjoy!
Posted by dOoBiX on August 26th, 2009 at 9:52 am

Sometimes when you create a game on StarCraft, a few people will join… but you want to wait a little bit longer for more people to play. After a while, you realize that nobody else is joining your game, so what do you do? You probably say remake, or rm, and you cancel the game that you just made so that you can create the same thing again. However, you don’t have to do that!
One way to get more people to join your game if you want a full house is to just close all the open slots, and then reopen the slots again. This is called refreshing your game.
Another way to refresh your game, is to just tell someone in your game to leave and come back. You can tell him/her to rejoin or rj. This method of refreshing is faster and better if there are a lot of empty slots and you don’t feel like opening/closing them all.
You know the game list on Battle.net is always updating. It’s showing the newest games that were just created, which will keep on pushing your game to the back of the list. By refreshing your game, it will help bring your game up to the front of the list so more people will see it again, thus you’ll get more people to join.
These 2 methods of refreshing work on Battle.net, and also in Local Area Network mode. Next time you are waiting for more people to join your StarCraft game, try refreshing it!
Posted by dOoBiX on August 5th, 2009 at 10:48 pm
BWHF Agent was updated yesterday to version 2.50 which now includes a player matcher tab. If you haven’t heard of this StarCraft utility before, it’s basically a super-featured-packed version of BWChart. Anyway, this new feature allows you to pick a selection of replays from your computer to have the players analyzed and compared. The end result shown is a matching probability for the players. Download the program below and check it out!
Click the spoiler below to see the other changes since the last version:
BWHF Agent v2.50 (3.12 MB, 457 hits)
Official Website: http://code.google.com/p/bwhf/
Posted by dOoBiX on August 5th, 2009 at 6:50 pm
BWChart, the amazing StarCraft replay analyzer program which I thought was dead, was actually updated 4 months ago on April 15th, 2009. Its update before this was from way back on March 16th, 2006 – more than three years ago! I recently found out about this new version from the official website and I haven’t posted about it yet, so here it is!
Version 1.04A adds support for StarCraft v1.16’s chat logs that are saved in replays. The creator, JCA, also fixed a few bugs, added smooth curves, and a new chart called “Map Coverage” which tells 2 things: 1. how much percentage of the map you have buildings on, and 2. how much percentage of the map you are moving units on. You can download BWChart v1.04A below.
BWChart v1.04A (317.36 kB, 305 hits)
Official Website: http://www.bwchart.com
Posted by dOoBiX on July 20th, 2009 at 8:15 pm
A pretty interesting strategy to try out on Big Game Hunters if you’re playing with your friends.
Posted by dOoBiX on March 31st, 2009 at 2:40 pm
Smk and hjkhjkhjk have released AdvLoader version 2.3 for StarCraft v1.16.1. This program has many useful plugins such as in-game APM timer, replay with text, statistics information, observer mode, and more.
Plugins:
AdvBNet
- after each BattleNet game shows last game statistics APM,EAPM (and more)
- save BattleNet chat log
APMLive
- show APM in game and replays
- embed in-game timer (by default disabled)
- alarm sound if Alarm enabled and APM (after 2 min) fall below Low level APM.
HotkeySelector
- allow to watch hotkeys any selected player in replay
ObsMode
- Observer mode activates after 20 second if you have at most 1 unit(building). You can activate observer mode just in first 3 minutes.
- shows: mineral, gas, limit, progress bulding units,structures, upgrades; content of bunker and dropships and more…
- allow to select group of enemy units
- shows APM of selected player if plugin APMLive activated
RepWithTxt
- autosaver replay (autosave any game with length > 2min)
- RWT, save in replay game messages(chat) and service commands (like /ping). Work in any version SC, that supported by AdvLoader.
- enable\disable chat in game or in replay
StatInfo
- shows statistics for players in replay or obs mode (units, buildings, UPM – units per minute, RPM – resources(minerals) per minute).
- shows workers multikill (in replay or obs mode)
…and More!
You can check out the homepage at http://satcron.com and download the program below!
AdvLoader v2.3 (2.31 MB, 3831 hits)
Posted by dOoBiX on March 25th, 2009 at 9:14 pm
Check out BWHF Agent, made by András Belicza!
BWHF is a…
- …replay chart and analyzer tool for Starcraft Broodwar
- …Starcraft Broodwar hacker finder java utility library
- …client agent program to search for hackers and report them
- …hacker tracking system with a central hacker database
Pros compared to other launchers and detectors:
- This is not a 3rd party program! It does not modify Starcraft’s memory and it does not interfere with Starcraft in any way so there is absolutely no risk of getting banned by Blizzard or any battle.net server for using it.
- Since it does not modify Starcraft’s memory, it does not add new bugs and does not cause Starcraft to crash.
- It’s a standalone program not some kind of dll or bw plugin, so you can use it ANYWHERE (iccup, normal battle.net servers, LAN w/e) with or without any launcher. BWHF Agent is a launcher itself.
- You can start and close it at anytime (before or after starting Starcraft, before of after logging in to battle.net, before or during a game).
- It does not belong to a specific Starcraft version therefore it works after Starcraft updates without modification.
- You can repeat the scan process after game, and you can scan old replays.
- You can scan recursively entire folders of replays.
- Does not require Starcraft or any other programs (like BWChart) to be running or even being installed.
- It can report hackers automatically to a central hacker database.
- It’s open source therefore the risk of being/containing a malware/adware/virus is minimized (if you always download it from its original home page).
Cons:
- Scan runs after games (it won’t tell you if someone’s hacking during the game).
- If you enabled reporting hackers, you have to manually change gateway when you login to another gateway (or else the reports that get sent will contain incorrect gateway).
For more information, see the official page: http://code.google.com/p/bwhf/
BWHF Agent v1.51 (2.58 MB, 695 hits)
Posted by dOoBiX on February 5th, 2009 at 10:31 pm
The students of University of California, Berkeley have created a new course that will give college credits! Check the spoiler below to see the syllabus for this class:
Official class website: berkeleystarcraft.com
Read more about this from StarCraftWire.net!
Posted by dOoBiX on November 3rd, 2008 at 10:44 pm
Just a video of a few Protoss taking on 400 zerglings and 200 hydras! Unfortunatly the Protoss did not win though. Yes, the Protoss are fully upgraded and the Zerg aren’t.










